The board in four parts#
- The rows. Ten rows of five apples, played from the bottom up.
- The multiplier column. On the right edge, from 1.23× at the bottom to 349.68× at the top. The row you are on is highlighted.
- The stake panel. A stake field with quick buttons for 1, 2, 3, 5, 10 and 25, and the green Place a Bet button.
- The two corner buttons. The red i for the rules and the speaker for sound.

A practice plan for the first ten rounds#
Start at 0.10 and give each round a job:
- Rounds 1–3: pick once and collect at 1.23×. This shows you the full cycle of bet, pick and payout.
- Rounds 4–6: aim for row three and collect at 1.93×. Half of all rounds get there.
- Rounds 7–9: aim for row five at 4.02×, the first row with two cores.
- Round 10: decide your own target before you press Place a Bet, and stick to it.
After that the board feels familiar, and raising the stake comes down to how much each row should be worth to you.
What the picks feel like#
The first four rows go quickly: four apples in five are whole, so most picks turn green. From row five the cores double and every click becomes a real decision. At row eight and above only two apples in five are whole, and the last row asks you to find the one good apple among five. The odds page puts numbers on every level.

Moving to bigger stakes#
Once a plan feels natural, raise the stake one step at a time. A 1 stake turns row five into 4.02 and row seven into 11.18; at 10 those become 40.20 and 111.80. The board, the cores and the odds stay exactly the same at every stake.
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